|
Game Reviews
A majority of the original reviews were submitted by Charles Bahl and Robert Waters...Thanks!!!
|
||||||||||||||||||||
|
Home Login Forgotten Password Calendar Charter/ByLaws/Elections Community Outreach Contact Info Beltsville Game Day Brunswick Game Day Congress of Gamers DERail Tournament Euro Quest Family Picnic Game Days Gaming Retreat Other Conventions Discussion Groups and Blogs FAQ Game Reviews Games We Play GCOM Limited Host and Location Resources In Memoriam Library Links Locations Logo Products MD Area Gaming Events Meetings Member Info Member Listing News Newsletters/Docs Opponents Wanted Privacy Statement Regional Game Stores Services Slide Shows Special GCOM Events Store Tale of the Tape What's New |
Game: Siesta (Rio Grande Games) Submitted By: Charles Bahl (The Quake Coast Game Club, San Jose, CA) Date: 4/1/2000 Views: 3314 If you are a fan of abstract positional games, Siesta by Goldsieber/Rio Grande is a good investment. Although in its delicate balance between attack and defense some people might find a favorable comparison with Go, Siesta is not quite like any other game that I know of. Instead of surrounding territory and capturing opposing pieces as in Go, in Siesta you attempt to score the most points by forming 'Siestas,' special formations consisting of combinations of the three types of game pieces (suns, roofs and shadows). Almost every move in Siesta incorporates both an offensive and defensive component. A player not only must be looking for ways to increase his scoring opportunities, he also must be looking for ways to block his opponent at the same time. Finding the best possible move in any given situation can be quite challenging--and fun. And Siesta is a beautifully made game with a wooden board and attractive wooden pieces. Play it at your local coffee house and you are sure to attract a crowd of onlookers. |
||||||||||||||||||||